
Hey there 👋 I'm Jack
Part-time librarian, full-time creator
I build web apps, craft Blender tools, and bring ideas to life through code and creativity.
About Me
Short Bio
I'm a part-time librarian and a freelance developer with a love for creating that spans beyond any one medium. I code full stack projects, build Blender tools, and dabble in everything from 3D and pixel art to video and sound editing.
If it's creative or technical, I like figuring out how it works. Whether it's developing web applications, creating Blender add-ons, or crafting 3D renders, I approach each project with curiosity and dedication to quality.
When I'm not coding or modeling, you'll find me helping library patrons discover new books or experimenting with the latest tools and technologies in the creative space.
What I Do
Blender Add-ons
Tools and extensions I've created and maintained for the Blender community.


Resin2FDM Lite/Advanced
Convert resin pre-supported miniatures to better suit FDM printing in Blender 4.0+. Originally designed by Painted4Combat

3D Printed NFC Generator
Design 3D-printable housings for NFC chips with custom logos, icons, or built-in QR backup codes.

Blender 3MF Import/Export Format
Import and export 3MF files in Blender 4.2+. Updated from Ghostkeeper's work after two years without updates.
Web Projects
Websites and web applications I've designed and built.


Dangerous to Go Alone Wiki
A complete website designed and built for the Dangerous to Go Alone mod for Breath of the Wild.

3D Experiments
My first 3d web project, showcasing various 3D experiments using Three.js and WebGL. Purely for learning purposes.

Space Tourism Landing Page
A futuristic landing page design for a space tourism company, showcasing destinations and crew information.

Clone's Calc
A custom take on an old challenge, my own design and theme for a calculator app built with HTML, CSS, and JavaScript.

Rock Paper Scissors Lizard Spock
A fun web-based game inspired by The Big Bang Theory, featuring the extended version of the classic game.
Art Gallery
3D renders, digital art, and mixed-media experiments. View full portfolio on ArtStation

My Logo - Unfolding Animation
The second thing I ever made in Blender. Features keyframing, shape keys, Geometry Nodes, and shader tricks for a shimmer effect.

Arcane Fluorescence
A bioluminescent fantasy inspired by Digital Blasphemy. Features glowing mushrooms and plants with animated shaders in Blender.

Dragon Ball Render
A high-quality 8K render of realistic Dragon Balls with a deep amber material instead of typical glass.

Procedural Geometry Nodes Donut
A fully customizable procedural donut made in Blender 4.5 using Geometry Nodes with extensive customization options.

Clone Core's Sprites
I made these sprites of myself using Pixelorama and a few different reference images.
Get In Touch
Have a project in mind or just want to chat? I'd love to hear from you!